Catapult Game
The main objective of the activity is for children to know what are the healthy and unhealthy food that they have been eating. The activity touches on sorting food into different kind of category. All kinds of food would be on the conveyor belt for children to click on it to put it into the catapult and aim to throw the selected food into the appropriate barrel. If a child manage to get the food into the correct barrel, a green banner would show up and explain why it is correct, whereas if the child makes a mistake, the banner would appear at the correct barrel in red, allowing the child to see and understand why he was wrong.
Click HERE to try the game. (:




Organization and Design
Layout and Design. Navigation.
They layout and design of the activity is filled with bright colors and food that are familiar to the children. There are multiple graphic elements and variation in layout that would keep the children's interest during the game. The design elements also assist the children in understanding concepts and ideas that the game wants to portray to them. However, the navigation of the game could be of higher difficulty because the children might not have the hang of controlling the mouse properly and would pull back too much and the food could fall out of the barrel. A little practice would be needed to be able to aim perfectly into the barrels.
Instructional design and Delivery
Objectives. Different Learning Styles. Higher Level Learning Skills.
The learning objective of the activity is clearly identified as the entire activity focus solely on food. Even the mascot for the game is a pineapple, and with the words on the barrel and words on the banners in the game as shown, it is an obvious factor of allowing children to learn about healthy and unhealthy food and for them to gain more knowledge on the food that they eat. The game also provide multiple auditory, kinesthetic and visual components to enhance the children to learn better. There are different sounds when the child is playing the game to distinguish different actions and the mascot also have different reaction when the child have succeeded or not. Also, through the activity, it would also help the children to increase their cognitive skills, such as analysis and evaluation.
Game-Based Learning
Goals. Feedback. Interaction. Subject
The instructions/goal that was given in the game was not very clearly stated and children might not be able to understand what the game's aim was. It might take a few times before the child would understand what he or she was suppose to accomplish in the game. As said above, there are frequent feedback opportunities for the children to know about their performance in the game such as the mascot jumping in joy when the child shoot the correct food into the appropriate barrel. The subject of the game is clearly stated too such that the children would need to shoot the correct food into the barrel that is appropriate.
In conclusion, my rating of this activity after evaluation would be that its an excellent activity to be shared with the children to use. It also scored a total of 46 points out of 50 after the rubric evaluation. Therefore, I would definitely introduce it to the children if given an opportunity.
-It is effective for the children to have a deeper understanding of the food instead of simply its appearance.
- The game would have information about the food on the banner shown above the barrel, therefore the children would be able to learn the pointers while playing the game.
-I could make use of the game when introducing the different kind of food to children.
-I would be able to teach them what are the healthy and unhealthy food. I could then expand my lesson from the game itself.
Time: 12:58 AM
